There are many reasons for this choice. It is a perspective area with bright future and great possibilities of career growth. The salaries for engineers are exceptional too. What more, the competition is not so tough like in other fields.
☛ Exceptional computer intelligence and great predispositions to become a network engineer
☛ Love to do the job, motivation and enthusiasm for doing it
☛ Belief in huge perspective of this field nowadays.
"I love to work with networks. I liked it since my childhood. I was an administrator of local network we had back then. I believe this area is very perspective and important in society, because we have networks everywhere right now. To work on the security and effectiveness of it makes me proud and happy in my daily life."
There are many ways to discover network topology and most of the ways you know determine your experience in the field. First, you can ping random IP addresses. If you do a tracert, you can discover router IP addresses. You can install a network traffic packet analyzer to read some of the traffic that passes between segments of the network. You can run an SNMP scanner and attempt to find open systems. Even at a basic level, you can plug a laptop into open data ports to see if you can connect to various servers and other desktops.
There are several ways to improve network performance. You can first make sure you disable peer-to-peer downloading and torrents. Some companies restrict media streaming such as YouTube and Pandora. You can also add compression to files to reduce the amount of bandwidth used. Another area where some network admins make mistakes is timed backups and large data transfers. Make sure your backups are done during slow network times, which is usually overnight when the office is closed.
The obvious answer to this question is yes or no, but you should elaborate if the answer is yes. Most networking environments use a combination of Windows and Linux servers and desktops. Usually, network engineers prefer Linux servers and work with Windows and Linux desktops. Occasionally, you might have some Mac desktops as well to work with.
It is a very simple protocol used for transmission of IP data-grams across a serial line.
It is a simple protocol used to exchange information between the routers.
It is a sequence of IP addresses identifying the route a datagram must follow. A source route may optionally be included in an IP datagram header.
It is using a router to answer ARP requests. This will be done when the originating host believes that a destination is local, when in fact is lies beyond router.
It is an Internet routing protocol that scales well, can route traffic along multiple paths, and uses knowledge of an Internet's topology to make accurate routing decisions.
It is an authentication service developed at the Massachusetts Institute of Technology. Kerberos uses encryption to prevent intruders from discovering passwords and gaining unauthorized access to files.
It is a host that has a multiple network interfaces and that requires multiple IP addresses is called as a Multi-homed Host.
It is a set of rules defining a very simple virtual terminal interaction. The NVT is used in the start of a Telnet session.
It is a protocol formerly used to exchange routing information between Internet core routers.
It is a protocol used to advertise the set of networks that can be reached with in an autonomous system. BGP enables this information to be shared with the autonomous system. This is newer than EGP (Exterior Gateway Protocol).
It is a collection of routers under the control of a single administrative authority and that uses a common Interior Gateway Protocol.
It is the protocol the routers in neighboring autonomous systems use to identify the set of networks that can be reached within or via each autonomous system.
It is any routing protocol used within an autonomous system.
It is a system that performs a protocol translation between different electronic mail delivery protocols.
Wide-mouth frog is the simplest known key distribution center (KDC) authentication protocol.
IDEA stands for International Data Encryption Algorithm.
Packet filter is a standard router equipped with some extra functionality. The extra functionality allows every incoming or outgoing packet to be inspected. Packets meeting some criterion are forwarded normally. Those that fail the test are dropped.
One of the main causes of congestion is that traffic is often busy. If hosts could be made to transmit at a uniform rate, congestion would be less common. Another open loop method to help manage congestion is forcing the packet to be transmitted at a more predictable rate. This is called traffic shaping.
When hierarchical routing is used, the routers are divided into what we will call regions, with each router knowing all the details about how to route packets to destinations within its own region, but knowing nothing about the internal structure of other regions.
It is a problem that can ruin TCP performance. This problem occurs when data are passed to the sending TCP entity in large blocks, but an interactive application on the receiving side reads 1 byte at a time.
The most common two letter combinations are called as digrams. e.g. th, in, er, re and an. The most common three letter combinations are called as trigrams. e.g. the, ing, and, and ion.
Along any transmission path from a given source to a given destination, a group of virtual circuits can be grouped together into what is called path.
One of two sub-layers of the data link layer of OSI reference model, as defined by the IEEE 802 standard. This sub-layer is responsible for maintaining the link between computers when they are sending data across the physical network connection.
Virtual channel is normally a connection from one source to one destination, although multicast connections are also permitted. The other name for virtual channel is virtual circuit.
Because it provides a framework for discussing network operations and design.
Routable protocols can work with a router and can be used to build large networks. Non-Routable protocols are designed to work on small, local networks and cannot be used with a router.
In token Ring , hub is called Multistation Access Unit(MAU).
In a Ethernet network, between any two points on the network ,there can be no more than five network segments or four repeaters, and of those five segments only three of segments can be populated.
In a base-band transmission, the entire bandwidth of the cable is consumed by a single signal. In broadband transmission, signals are sent on multiple frequencies, allowing multiple signals to be sent simultaneously.
A network in which there are multiple network links between computers to provide multiple paths for data to travel.
☛ BUS topology: In this each computer is directly connected to primary network cable in a single line.
☷ Advantages: Inexpensive, easy to install, simple to understand, easy to extend.
☛ STAR topology: In this all computers are connected using a central hub.
☷ Advantages: Can be inexpensive, easy to install and reconfigure and easy to trouble shoot physical problems.
☛ RING topology: In this all computers are connected in loop.
☷ Advantages: All computers have equal access to network media, installation can be simple, and signal does not degrade as much as in other topologies because each computer regenerates it.
☛ Server-based network: provide centralized control of network resources and rely on server computers to provide security and network administration
☛ Peer-to-peer network: computers can act as both servers sharing resources and as clients using the resources.
The Trivial File Transfer Protocol (TFTP) allows a local host to obtain files from a remote host but does not provide reliability or security. It uses the fundamental packet delivery services offered by UDP.
The File Transfer Protocol (FTP) is the standard mechanism provided by TCP / IP for copying a file from one host to another. It uses the services offer by TCP and so is reliable and secure. It establishes two connections (virtual circuits) between the hosts, one for data transfer and another for control information.
Class A - 0.0.0.0 - 127.255.255.255
Class B - 188.8.131.52 - 184.108.40.206
Class C - 192.0.0.0 - 220.127.116.11
Class D - 18.104.22.168 - 22.214.171.124
Class E - 240.0.0.0 - 247.255.255.255
The header should have a minimum length of 20 bytes and can have a maximum length of 60 bytes.
The address resolution protocol (ARP) is used to associate the 32 bit IP address with the 48 bit physical address, used by a host or a router to find the physical address of another host on its network by sending a ARP query packet that includes the IP address of the receiver.
The reverse address resolution protocol (RARP) allows a host to discover its Internet address when it knows only its physical address.
The data unit created at the application layer is called a message, at the transport layer the data unit created is called either a segment or an user data-gram, at the network layer the data unit created is called the data-gram, at the data link layer the data-gram is encapsulated in to a frame and finally transmitted as signals along the transmission media.
ICMP is Internet Control Message Protocol, a network layer protocol of the TCP/IP suite used by hosts and gateways to send notification of datagram problems back to the sender. It uses the echo test / reply to test whether a destination is reachable and responding. It also handles both control and error messages.
They relay packets among networks that have different protocols (e.g. between a LAN and a WAN). They accept a packet formatted for one protocol and convert it to a packet formatted for another protocol before forwarding it. They operate in all seven layers of the OSI model.
They relay packets among multiple interconnected networks (i.e. LANs of different type). They operate in the physical, data link and network layers. They contain software that enable them to determine which of the several possible paths is the best for a particular transmission.
These operate both in the physical and data link layers of LANs of same type. They divide a larger network in to smaller segments. They contain logic that allow them to keep the traffic for each segment separate and thus are repeaters that relay a frame only the side of the segment containing the intended recipent and control congestion.
Also called a re-generator, it is an electronic device that operates only at physical layer. It receives the signal in the network before it becomes weak, regenerates the original bit pattern and puts the refreshed copy back in to the link.
It is a project started by IEEE to set standards to enable intercommunication between equipment from a variety of manufacturers. It is a way for specifying functions of the physical layer, the data link layer and to some extent the network layer to allow for inter-connectivity of major LAN protocols.
It consists of the following:
☛ 802.1 is an inter-networking standard for compatibility of different LANs and MANs across protocols.
☛ 802.2 Logical link control (LLC) is the upper sub-layer of the data link layer which is non-architecture-specific, that is remains the same for all IEEE-defined LANs.
☛ Media access control (MAC) is the lower sub-layer of the data link layer that contains some distinct modules each carrying proprietary information specific to the LAN product being used. The modules are Ethernet LAN (802.3), Token ring LAN (802.4), Token bus LAN (802.5).
☛ 802.6 is distributed queue dual bus (DQDB) designed to be used in MANs.
This is the wireless media that transport electromagnetic waves without using a physical conductor. Signals are broadcast either through air. This is done through radio communication, satellite communication and cellular telephony.
These are those that provide a conduit from one device to another that include twisted-pair, coaxial cable and fiber-optic cable. A signal traveling along any of these media is directed and is contained by the physical limits of the medium. Twisted-pair and coaxial cable use metallic that accept and transport signals in the form of electrical current. Optical fiber is a glass or plastic cable that accepts and transports signals in the form of light.
Bit rate is the number of bits transmitted during one second whereas baud rate refers to the number of signal units per second that are required to represent those bits.
baud rate = (bit rate / N)
where N is no-of-bits represented by each signal shift.
The address for a device as it is identified at the Media Access Control (MAC) layer in the network architecture. MAC address is usually stored in ROM on the network adapter card and is unique.
The degeneration of a signal over distance on a network cable is called attenuation.
A gateway operates at the upper levels of the OSI model and translates information between two completely different network architectures or data formats.
A communications protocol used to connect computers to remote networking services including Internet service providers.
A layer of a glass surrounding the center fiber of glass inside a fiber-optic cable.
Hybrid devices that combine the features of both bridges and routers.
When the computers on the network simply listen and receive the signal, they are referred to as passive because they don't amplify the signal in any way. Example for passive topology -linear bus.
A method for providing fault tolerance by using multiple hard disk drives.
NETBEUI is NetBIOS extended user interface. A transport protocol designed by microsoft and IBM for the use on small subnets.
NETBIOS is a programming interface that allows I/O requests to be sent to and received from a remote computer and it hides the networking hardware from applications.
Redirector is software that intercepts file or prints I/O requests and translates them into network requests. This comes under presentation layer.
The process that allows a network to self-repair networks problems. The stations on the network notify the other stations on the ring when they are not receiving the transmissions. Beaconing is used in Token ring and FDDI networks.
The function of PAD (Packet Assembler Dis-assembler) is described in a document known as X.3. The standard protocol has been defined between the terminal and the PAD, called X.28; another standard protocol exists between hte PAD and the network, called X.29. Together, these three recommendations are often called "triple X".
Series of interface points that allow other computers to communicate with the other layers of network protocol stack.
A generic term for section of a large networks usually separated by a bridge or router.
Transmission is a physical movement of information and concern issues like bit polarity, synchronization, clock etc.
Communication means the meaning full exchange of information between two communication media.
☛ Broadcast and
A technique called piggybacking is used to improve the efficiency of the bidirectional protocols. When a frame is carrying data from A to B, it can also carry control information about arrived (or lost) frames from B; when a frame is carrying data from B to A, it can also carry control information about the arrived (or lost) frames from A.
In networking and in other areas, a task is often begun before the previous task has ended. This is known as pipe-lining.
The sliding window is an abstract concept that defines the range of sequence numbers that is the concern of the sender and receiver. In other words, he sender and receiver need to deal with only part of the possible sequence numbers.
The protocol specifies that frames need to be numbered. This is done by using sequence numbers. A field is added to the data frame to hold the sequence number of that frame. Since we want to minimize the frame size, the smallest range that provides unambiguous communication. The sequence numbers can wrap around.
Error correction in Stop-and-Wait ARQ is done by keeping a copy of the sent frame and re-transmitting of the frame when the timer expires.
In Stop and wait protocol, sender sends one frame, waits until it receives confirmation from the receiver (okay to go ahead), and then sends the next frame.
Error control is both error detection and error correction. It allows the receiver to inform the sender of any frames lost or damaged in transmission and coordinates the re-transmission of those frames by the sender. In the data link layer, the term error control refers primarily to methods of error detection and re-transmission. Error control in the data link layer is often implemented simply: Any time an error is detected in an exchange, specified frames are re-transmitted. This process is called automatic repeat request (ARQ).
Error control is both error detection and error correction. It allows the receiver to inform the sender of any frames lost or damaged in transmission and coordinates the re-transmission of those frames by the sender. In the data link layer, the term error control refers primarily to methods of error detection and re-transmission.
Flow control refers to a set of procedures used to restrict the amount of data that the sender can send before waiting for acknowledgment.
Bit stuffing is the process of adding one extra 0 whenever five consecutive Is follow a 0 in the data, so that the receiver does not mistake the pattern 0111110 for a flag.
In byte stuffing (or character stuffing), a special byte is added to the data section of the frame when there is a character with the same pattern as the flag. The data section is stuffed with an extra byte. This byte is usually called the escape character (ESC), which has a predefined bit pattern. Whenever the receiver encounters the ESC character, it removes it from the data section and treats the next character as data, not a delimiting flag.
In fixed-size framing, there is no need for defining the boundaries of the frames. The size itself can be used as a delimiter.
Framing in the data link layer separates a message from one source to a destination, or from other messages to other destinations, by adding a sender address and a destination address. The destination address defines where the packet has to go and the sender address helps the recipient acknowledge the receipt.
Decoder is A device or program that translates encoded data into its original format (e.g. it decodes the data). The term is often used in reference to MPEG-2 video and sound data, which must be decoded before it is output.
A device or program that uses predefined algorithms to encode, or compress audio or video data for storage or transmission use. A circuit that is used to convert between digital video and analog video.
Cyclic codes are special linear block codes with one extra property. In a cyclic code, if a code-word is cyclically shifted (rotated), the result is another code-word.
A linear block code is a code in which the exclusive OR (addition modulo-2) of two valid code-words creates another valid code-word.
"r" redundant bits are added to each block to make the length n = k + r. The resulting n-bit blocks are called code-words. 2n - 2k code-words that are not used. These code-words are invalid or illegal.
In block coding, we divide our message into blocks, each of k bits, called data-words. The block coding process is one-to-one. The same data-word is always encoded as the same code-word.
A technique in which the receiver detects the occurrence of an error and asks the sender to resend the message. Re-sending is repeated until a message arrives that the receiver believes is error-freed.
Forward error correction is the process in which the receiver tries to guess the message by using redundant bits.
The correction of errors is more difficult than the detection. In error detection, checks only any error has occurred. In error correction, the exact number of bits that are corrupted and location in the message are known. The number of the errors and the size of the message are important factors.
Data link protocols are sets of specifications used to implement the data link layer. The categories of Data Link protocols are:
1. Asynchronous Protocols
2. Synchronous Protocols
☛ Character Oriented Protocols
☛ Bit Oriented protocols
☛ Divide the data into sections
☛ Add the sections together using 1's complement arithmetic
☛ Take the complement of the final sum, this is the checksum.
The common Error Detection methods are:
☛ Vertical Redundancy Check (VRC)
☛ Longitudinal Redundancy Check (VRC)
☛ Cyclic Redundancy Check (VRC)
Data can be corrupted during transmission. For reliable communication errors must be deducted and Corrected. Error Detection uses the concept of redundancy, which means adding extra bits for detecting errors at the destination.
The concept of including extra information in the transmission solely for the purpose of comparison. This technique is called redundancy.
VRC is the most common and least expensive mechanism for Error Detection. In VRC, a parity bit is added to every data unit so that the total number of 1s becomes even for even parity. It can detect all single-bit errors. It can detect burst errors only if the total number of errors in each data unit is odd.
A block of bits is divided into rows and a redundant row of bits is added to the whole block. It can detect burst errors. If two bits in one data unit are damaged and bits in exactly the same positions in another data unit are also damaged, the LRC checker will not detect an error. In LRC a redundant data unit follows n data units.
The most powerful of the redundancy checking techniques, is based on binary division.
Used by the higher layer protocols (TCP/IP) for error detection.
☛ Single-Bit error:
In a single-bit error, only one bit in the data unit has changed
☛ Burst Error:
A Burst error means that two or more bits in the data have changed.
☛ Guided Media:
1: Twisted - Pair cable
a: Shielded TP
b: Unshielded TP
2: Coaxial Cable
3: Fiber-optic cable
☛ Unguided Media:
1: Terrestrial microwave
2: Satellite Communication
☛ Leased Lines
☛ Last-Mile Links
☛ Wireless Links
Nodes and Links.
The Application Layer enables the user, whether human or software, to access the network. It provides user interfaces and support for services such as e-mail, shared database management and other types of distributed information services.
☛ Network virtual Terminal
☛ File transfer, access and Management (FTAM)
☛ Mail services
☛ Directory Services
The Presentation layer is concerned with the syntax and semantics of the information exchanged between two systems.
The Session layer is the network dialog Controller. It establishes, maintains and synchronizes the interaction between the communicating systems.
☛ Dialog control
The Transport Layer is responsible for source-to-destination delivery of the entire message.
☛ Service-point Addressing
☛ Segmentation and reassembly
☛ Connection Control
☛ Flow Control
☛ Error Control
The Network Layer is responsible for the source-to-destination delivery of packet possibly across multiple networks (links).
☛ Logical Addressing
The Data Link Layer transforms the physical layer, a raw transmission facility, to a reliable link and is responsible for node-node delivery.
☛ Physical Addressing
☛ Flow Control
☛ Error Control
☛ Access Control
Physical layer coordinates the functions required to transmit a bit stream over a physical medium.
☛ Physical characteristics of interfaces and media
☛ Representation of bits
☛ Data rate
☛ Synchronization of bits
☛ Line configuration
☛ Physical topology
☛ Transmission mode
The Transport layer links the network support layers and user support layers.
☛ Session Layer
☛ Presentation Layer and
☛ Application Layer
☛ Physical Layer
☛ Data link Layer and
☛ Network Layers
☛ Physical Layer
☛ Data Link Layer
☛ Network Layer
☛ Transport Layer
☛ Session Layer
☛ Presentation Layer
☛ Application Layer
In STDM, the multiplexer allocates exactly the same time slot to each device at all times, whether or not a device has anything to transmit.
Digital process that can be applied when the data rate capacity of the transmission medium is greater than the data rate required by the sending and receiving devices.
WDM is conceptually the same as FDM, except that the multiplexing and de-multiplexing involve light signals transmitted through fiber optics channel.
FDM is an analog technique that can be applied when the bandwidth of a link is greater than the combined bandwidths of the signals to be transmitted.
☛ Frequency Division Multiplexing (FDM)
☛ Time Division Multiplexing (TDM)
1: Synchronous TDM
2: ASynchronous TDM Or Statistical TDM.
☛ Wave Division Multiplexing (WDM)
Multiplexing is the set of techniques that allows the simultaneous transmission of multiple signals across a single data link.
If the message is sent to all the m nodes in the network it is called Broadcasting.
If the message is sent to some subset of other nodes, it is called Multicasting.
If the message is sent from a source to a single destination node, it is called Uni-casting.
The duration of time it takes to send a message from one end of a network to the other and back, is called RTT.
Defining a useful channel involves both understanding the applications requirements and recognizing the limitations of the underlying technology. The gap between what applications expects and what the underlying technology can provide is called semantic gap.
The key elements of protocols are:
It refers to the structure or format of the data, that is the order in which they are presented.
It refers to the meaning of each section of bits.
Timing refers to two characteristics: When data should be sent and how fast they can be sent.
☛ Cost-effective Resource Sharing
☛ Support for common Services
The process of determining systematically hoe to forward messages toward the destination nodes based on its address is called routing.
Network performance is measured in Bandwidth (throughput) and Latency (Delay). Bandwidth of a network is given by the number of bits that can be transmitted over the network in a certain period of time. Latency corresponds to how long it takes a message to travel from one end off a network to the other. It is strictly measured in terms of time.
The processes on each machine that communicate at a given layer are called peer-peer process.
It is possible that a switch receives packets faster than the shared link can accommodate and stores in its memory, for an extended period of time, then the switch will eventually run out of buffer space, and some packets will have to be dropped and in this state is said to congested state.
☛ Unauthorized Access
☛ Frequency of failure
☛ Recovery time of a network after a failure
☛ Number of Users
☛ Type of transmission medium
It can be measured in many ways, including transmit time and response time.
It is measured by frequency of failure, the time it takes a link to recover from a failure, and the network's robustness.
Security issues includes protecting data from unauthorized access and viruses.
☛ Distributed database
☛ Faster Problem solving
☛ Security through redundancy
☛ Collaborative Processing
If the physical links are shared by more than two nodes, it is said to be Multiple Access.
If the physical links are limited to a pair of nodes it is said to be point-point link.
A node that is connected to two or more networks is commonly called as router or Gateway. It generally forwards message from one network to another.
A network can consist of two or more computers directly connected by some physical medium such as coaxial cable or optical fiber. Such a physical medium is called as Links and the computer it connects is called as Nodes.
At the lowest level, a network can consist of two or more computers directly connected by some physical medium such as coaxial cable or optical fiber. Such a physical medium is called as Link.
A network is a set of devices connected by physical media links. A network is recursively is a connection of two or more nodes by a physical link or two or more networks connected by one or more nodes.