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Rational Robot Interview Question:
How to change the order of the object recognition methods for an object type?
Submitted by: Administrator1. Open the GUI Record Options dialog box.
2. Click the Object Recognition Order tab.
3. Select a preference in the Object order preference list. If you will be testing C++ applications, change the object order preference to C++ Recognition Order.
4. From the Object type list, select the object type to modify. The fixed set of recognition methods for the selected object type appears in the Recognition method order list in its last saved order.
5. Select an object recognition method in the list, and then click Move Up or Move Down. Changes made to the recognition method order take place immediately, and cannot be undone by the Cancel button. To restore the original default order, click Default.
6. Click OK.
Important Notes:
. Changes to the recognition method order affect scripts that are recorded after the change. They do not affect the playback of scripts that have already been recorded.
. Changes to the recognition method order are stored in the project. For example, if you change the order for the CheckBox object, the new order is stored in the project and affects all users of that project.
. Changes to the order for an object affect only the currently-selected preference. For example, if you change the order for the CheckBox object in the preference, the order is not changed in the C++ preference.
Submitted by: Administrator
2. Click the Object Recognition Order tab.
3. Select a preference in the Object order preference list. If you will be testing C++ applications, change the object order preference to C++ Recognition Order.
4. From the Object type list, select the object type to modify. The fixed set of recognition methods for the selected object type appears in the Recognition method order list in its last saved order.
5. Select an object recognition method in the list, and then click Move Up or Move Down. Changes made to the recognition method order take place immediately, and cannot be undone by the Cancel button. To restore the original default order, click Default.
6. Click OK.
Important Notes:
. Changes to the recognition method order affect scripts that are recorded after the change. They do not affect the playback of scripts that have already been recorded.
. Changes to the recognition method order are stored in the project. For example, if you change the order for the CheckBox object, the new order is stored in the project and affects all users of that project.
. Changes to the order for an object affect only the currently-selected preference. For example, if you change the order for the CheckBox object in the preference, the order is not changed in the C++ preference.
Submitted by: Administrator
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