Interview Questions Answers.ORG
Interviewer And Interviewee Guide
Interviews
Quizzes
Home
Quizzes
Interviews Coding/Programming Interviews:Active Template Library (ATL)ActiveXApplication DeveloperArtificial intelligenceAssemblyAssociate Software EngineerAWKAWTC ProgrammingC++ ProgrammingCGI PerlCGI ProgrammingCMMICobolCritical ReasoningData Structures TreesDCOM COMDelphiDTDE4XExtensible Stylesheet Language (XSL)FortranFull-Stack DeveloperHaskellHTML DOMILUIPhone DeveloperJasper Reports DeveloperJava DeveloperLisp ProgrammingLotus NotesMicrosoft Foundation Class (MFC)Mobile DeveloperMVC DeveloperNode.jsOOPPascalPerl ProgrammingPHPPHP DeveloperProgrammingProgramming AlgorithmsProgramming ConceptsPythonRubyRuby on RailsRuby on Rails DeveloperSenior Front End DeveloperSenior Software DeveloperSignature ProgramSOASocket ProgrammingSoftware Development EngineerSoftware engineeringSr. PHP ProgrammerStack And QueueSTLSwift DeveloperTCL (Tool Command Language)Team Leader Android DeveloperUMLUnity 2D Games DeveloperUnity 3D DeveloperUnity DeveloperVBA (Visual Basic for Applications)Visual Basic (VB)Visual C++Web DevelopmentWin32APIWindows ProgramingWordPress DevelopmentWSDLXFormsXHTMLXLinkXMLXPathXQueryXSL-FOXSLT
Copyright © 2018. All Rights Reserved
Unity 3D Developer Interview Question:
Basic Unity 3D Developer Job Interview Questions:
Submitted by: Muhammad☛ What is the best game that you made with Unity?
☛ Which app on the app store did you make most money from?
☛ How did you create asset bundles for your game?
☛ What do you think about the threading model in Unity?
☛ When would you use plugins?
☛ How can you call c# from Javascript, and vice versa?
☛ How active are you on the forum and answers sites? (What's your username?)
☛ What editor scripting have you done, and how did that go?
☛ What is one change/improvement you'd make to Unity?
☛ What source code revision software would you recommend using?
Submitted by: Muhammad
☛ Which app on the app store did you make most money from?
☛ How did you create asset bundles for your game?
☛ What do you think about the threading model in Unity?
☛ When would you use plugins?
☛ How can you call c# from Javascript, and vice versa?
☛ How active are you on the forum and answers sites? (What's your username?)
☛ What editor scripting have you done, and how did that go?
☛ What is one change/improvement you'd make to Unity?
☛ What source code revision software would you recommend using?
Submitted by: Muhammad
Copyright 2007-2024 by Interview Questions Answers .ORG All Rights Reserved.
https://InterviewQuestionsAnswers.ORG.
https://InterviewQuestionsAnswers.ORG.