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Unity 3D Developer Interview Question:
Professional Unity 3D Developer Job Interview Questions:
Submitted by: MuhammadAd
☛ Difference between Update,Fixed Update and Late Update.
☛ What is Prefabs in Unity 3D?
☛ What is the use of AssetBundle in Unity?
☛ What is difference between Resources and StreamingAssets Folder.
☛ What is Batching and what is the use of Batching?
☛ Difference between Destroy and DestroyImmediate unity function
☛ Difference between Start and Awake Unity Events
☛ What is the use of deltatime?
☛ Is this possible to collide two mesh collider,if yes then How?
☛ Difference between Static and Dynamic Batching.
☛ What is the use of Occlusion Culling?
☛ How can you call C# from Javascript, and vice versa?
Submitted by: Muhammad
☛ What is Prefabs in Unity 3D?
☛ What is the use of AssetBundle in Unity?
☛ What is difference between Resources and StreamingAssets Folder.
☛ What is Batching and what is the use of Batching?
☛ Difference between Destroy and DestroyImmediate unity function
☛ Difference between Start and Awake Unity Events
☛ What is the use of deltatime?
☛ Is this possible to collide two mesh collider,if yes then How?
☛ Difference between Static and Dynamic Batching.
☛ What is the use of Occlusion Culling?
☛ How can you call C# from Javascript, and vice versa?
Submitted by: Muhammad
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