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Unity 3D Developer Interview Question:
Can two GameObjects, each with only an SphereCollider, both set as trigger and raise OnTrigger events? Explain your answer?
Submitted by: MuhammadNo. Collision events between two objects can only be raised when one of them has a RigidBody attached to it. This is a common error when implementing applications that use "physics."
Submitted by: Muhammad
Submitted by: Muhammad
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