Interviewer And Interviewee Guide

Role-specific 2D Game Graphic Designer Interview Questions & Answers:

1. Tell me how can you reduce game lag?

To reduce game lag you can either lower the performance setting for the game or by upgrading certain parts on your computer.

2. Explain the advantages and disadvantages of using packed buffers?

The advantage of using packed buffers is that it is more efficient for the GPU to render, since all of the information needed to render is located within the same block of memory. The drawback of packed buffer is that it would be difficult and slower to update if you are using dynamic data.

3. What is FPS?

FPS means frames per second, which tells about how much information is used to store and display motion video. Each frame is a still image, and the illusion of motion is created by displaying these frames in quick succession.

4. Do you know when an “onsurfacechange” can occur?

When the screen size changes the “onsurfacechange” occurs, and this can happen when the device orientation changes.

5. Suppose you're designing a new logo for our company. What would it look like?

This question gives you an opportunity to observe a designer's thought process first-hand and see how well they understand your company or product.

6. Tell me what's the best game of all time and why?

The most important thing here is to answer relatively quickly, and back it up. One of the fallouts of this question is age. Answering "Robotron!" to a 20-something interviewer might lead to a feeling of disconnect. But sometimes that can be good. It means you have to really explain why it's the best game of all time. Can you verbally and accurately describe a game to another person who has never played it? You'll rack up some communication points if you can.

What you shouldn't say is whatever the latest hot game is, or blatantly pick one that the company made (unless it's true and your enthusiasm is bubbling over). Be honest. Don't be too eccentric and niche, and be ready to defend your decision.

7. What is “Lag”?

In online gaming, the delay between the action of players and the response time of the server is known as ‘Lag'.

8. Explain me what is Cloud gaming?

In Cloud gaming, the game is hosted on a game server in a data center, and the user is only running a client locally which forwards game controller actions upstream to the game server.

9. Please explain how do you measure the success of your designs?

A good designer should always be looking for feedback and opportunities to iterate. They should care about metrics like conversion rates, click-throughs, and user feedback even if they aren't measured by them.

10. Explain me what is PunkBuster? How does it work?

To prevent and detect the software for cheating in online games, a computer program is designed known as ‘PunkBuster'. It scans the memory contents of the local machine and prevents other software's from doing malfunctioning. In most modern games PunkBuster is used to keep out hackers or cheaters online.

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