1. What do you meant by “SBI” of an object in programming?

SBI stands for State, Behavior and Identity. Since every object has the above three.

State:
It is just a value to the attribute of an object at a particular time.
Behaviour:
It describes the actions and their reactions of that object.
Identity:
An object has an identity that characterizes its own existence. The identity makes it possible to distinguish any object in an unambiguous way, and independently from its state.

2. Differentiate the class representation of Booch, Rumbaugh and UML in programming?

If you look at the class representation of Rumbaugh and UML, It is some what similar and both are very easy to draw.

3. Whether unified method and unified modeling language are same or different?

Unified method is convergence of the Rumbaugh and Booch. Unified modeling lang. is the fusion of Rumbaugh, Booch and Jacobson as well as Betrand Meyer (whose contribution is “sequence diagram”). Its' the superset of all the methodologies.

4. Why generalization is very strong in programming?

Even though Generalization satisfies Structural, Interface, Behaviour properties. It is mathematically very strong, as it is Antisymmetric and Transitive. Antisymmetric: employee is a person, but not all persons are employees. Mathematically all As' are B, but all Bs' not A.

5. What do you meant by static and dynamic modeling in programming?

Static modeling is used to specify structure of the objects that exist in the problem domain. These are expressed using class, object and USECASE diagrams. But Dynamic modeling refers representing the object interactions during runtime. It is represented by sequence, activity, collaboration and statechart diagrams

6. What is meant by software development method?

Software development method describes how to model and build software systems in a reliable and reproducible way. To put it simple, methods that are used to represent ones' thinking using graphical notations.

7. Differentiate persistent & non-persistent programming objects?

Persistent refers to an object's ability to transcend time or space. A persistent object stores/saves its state in a permanent storage system with out losing the information represented by the object.
A non-persistent object is said to be transient or ephemeral. By default objects are considered as non-persistent.

8. What do you meant by active and passive objects?

Active objects are one which instigate an interaction which owns a thread and they are responsible for handling control to other objects. In simple words it can be referred as client.
Passive objects are one, which passively waits for the message to be processed. It waits for another object that requires its services. In simple words it can be referred as server.

9. What are the steps involved in designing in programming?

Before getting into the design the designer should go through the SRS prepared by the System Analyst. The main tasks of design are Architectural Design and Detailed Design. In Architectural Design we find what are the main modules in the problem domains Detailed Design we find what should be done within each module.

10. What do you mean by programming analysis and design?

Analysis: It is the process of determining what needs to be done before how it should be done. In order to accomplish this, the developer refers the existing systems and documents. So, simply it is an art of discovery.

Design:It is the process of adopting/choosing the one among the many, which best accomplishes the users needs. So, simply, it is compromising mechanism.

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