Explain why vectors should be normalized when used to move an object?
Submitted by: MuhammadNormalization makes the vector unit length. It means, for instance, that if you want to move with speed 20.0, multiplying speed * vector will result in a precise 20.0 units per step. If the vector had a random length, the step would be different than 20.0 units.
Submitted by: Muhammad
Submitted by: Muhammad
Read Online Unity 3D Developer Job Interview Questions And Answers
Top Unity 3D Developer Questions
☺ | Explain what is Prefabs in Unity 3D? |
☺ | List out some best practices for Unity 3D? |
☺ | What's the best game of all time and why? |
☺ | Mention what is the function of Inspector in Unity 3D? |
☺ | List out the pros and cons of Unity 3D? |
Top Application Program Categories
☺ | AutoCAD Interview Questions. |
☺ | Microsoft Office Interview Questions. |
☺ | Microsoft Outlook Interview Questions. |
☺ | Microsoft Excel Interview Questions. |
☺ | MATLAB Interview Questions. |