Explain me can two GameObjects, each with only an SphereCollider, both set as trigger and raise OnTrigger events?
Submitted by: MuhammadNo. Collision events between two objects can only be raised when one of them has a RigidBody attached to it. This is a common error when implementing applications that use “physics.”
Submitted by: Muhammad
Submitted by: Muhammad
Read Online Unity 2D Games Developer Job Interview Questions And Answers
Top Unity 2D Games Developer Questions
☺ | Do you know what a vertex shader is, and what a pixel shader is? |
☺ | What is animation State Machine? |
☺ | What is translate DoF? |
☺ | What is retargeting? |
☺ | What are asset Components? |
Top Coding/Programming Categories
☺ | Python Interview Questions. |
☺ | OOP Interview Questions. |
☺ | Software engineering Interview Questions. |
☺ | PHP Interview Questions. |
☺ | VBA (Visual Basic for Applications) Interview Questions. |